Coil Gun

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PriWeapon-Icon-CoilGun.png
Coil Gun
Primary Weapon
The Coil Gun accelerates ferromagnetic projectiles to ludicrous speeds using arrays of electromagnets.
Class Restriction
Interceptor

Scout

Sentinel

{{{classres4}}}

Hull DPS
55.56/s
Shield DPS
61.11/s
Hull Damage
10
Shield Damage
11
Hull Area Damage
{{{hullareadmg}}}
Shield Area Damage
{{{shieldareadmg}}}
Fire Rate
5.6/s
Energy Consumption
7.78/s
Energy Consumption
{{{energycon}}}
Damage Per Energy
{{{dmgxen}}}
Velocity
{{{speed}}}m/s
Spread
0.6°
Range
2,400m
Full Charge Duration
{{{fullchdur}}}s
Area Damage Range
{{{areadmgrange}}}m
Full Charge Damage Bonus
{{{fullchdmgx}}}x
Full Charge Add. Projectiles
{{{fullchpro}}}
Damage Increase
+{{{dmginc}}}%
Energy Consumption Increase
+{{{energyconinc}}}%
Energy Allocation
{{{energyalloc}}}
Hitpoints
{{{hp}}}
Recharge Rate
{{{rechargerate}}}/s
Recharge Delay
{{{rechargedel}}}s
Shutdown Duration
{{{shutdowndur}}}s
Cooldown Duration
{{{cooldur}}}s
Cooldown Duration Decrease
-{{{cooldurdec}}}%
Fire Rate Increase
+{{{firerateinc}}}%
Energy Consumption Decrease
-{{{energycondec}}}%
Hitpoints Increase
+{{{hpincper}}}%
Recharge Rate Increase
+{{{rechrateinc}}}%
Recharge Delay Decrease
-{{{rechdeldec}}}%
Shutdown Duration Decrease
-{{{shutdowndurdec}}}%
Resource Amount
{{{resamt}}}
Homing
{{{homing}}}
Effect
{{{effect}}}
Effect Duration
{{{effectdur}}}s
Repair Amount
{{{repamt}}}
Life Time
{{{lifetime}}}s
Critical Hit Chance Increase
+{{{crithitchinc}}}%
Velocity Increase
+{{{speedinc}}}%
Range Increase
+{{{rangeinc}}}%
Spread Decrease
-{{{spreaddec}}}%
Effect Duration Increase
+{{{effectdurinc}}}%
Jump Cooldown Increase
+{{{jmpcooldinc}}}%
Full Charge Damage Mulitplier
{{{fullchdamx}}}x
Success Chance
{{{succha}}}%
Nano Bot Drop Chance
{{{nanodrop}}}%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+{{{shieldpierce}}}%
Conversion Percentage
{{{convpercent}}}%
Conversion Amount
{{{convamt}}}
Conversion Ratio
{{{convratio}}}
Critical Hit Chance
{{{crithit}}}%

A Coil Gun is a primary weapon in Everspace that rapidly fires projectiles.

Tips and Tricks[edit | edit source]

Crafting[edit | edit source]

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap.png
Scrap
48
Resource-SmallIcon-Gel.png
Gel
{{{gel}}}
Resource-SmallIcon-Compound.png
Compounds
7
Resource-SmallIcon-PowerCell.png
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor.png
Processors
6
Resource-SmallIcon-Crystal.png
Crystals
8
Resource-SmallIcon-Gas.png
Gas
{{{gas}}}
Resource-SmallIcon-Ore.png
Ore
29
Resource-SmallIcon-Plasma.png
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter.png
Dark Matter
3
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{denergy}}}


Salvaging[edit | edit source]

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap.png
Scrap
10
Resource-SmallIcon-Gel.png
Gel
{{{gel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{processor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas.png
Gas
{{{gas}}}
Resource-SmallIcon-Ore.png
Ore
6
Resource-SmallIcon-Plasma.png
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{denergy}}}


See also[edit | edit source]