All five major factions in Cluster 34 from Everspace will be making a return in Everspace 2 including the Outlaw sub-faction, The Coalition, which was lead by Elek introduced in the Encounters expansion. In addition to this, there will be new Outlaw clans that will make a noticeable appearance in the game's open world.
List of Major Factions[edit | edit source]
|Ancients||None?||Ancients are a mysterious ancient race and one of five factions in the Everspace 2 universe that appear to consist of dark energy. Once a powerful and far-reaching empire several thousand years ago, all that remains is ruins - the Ancient Warp Gates. Ancient artifacts can also be found in Ancient Rifts.|
|Colonials||None?||The Colonials or Colonial Fleet are one of five factions in the Everspace 2 universe. The fleet is the means behind human expansion, originating from the Sol System. They are predominantly human, although other unknown races take part in the fleet. Before the end of the Colonial - Okkar War, the fleet made extensive use of cloning technology to help aid the expansion and war efforts. Remains of Colonial forces are seen all over the sectors, but encounters with Colonial enemies are rare, due to the peace treaty between the Colonials and the Okkar not permitting them access to the Demilitarized Zone. However, they are actively pursuing Adam Roslin clones (namely Hero) because of the fact that he is a clone and the death of Admiral Gorc.|
|Grady & Brunt Prospects||Main||Grady & Brunt Prospects is a major interstellar mining corporation and one of five factions in the Everspace universe. Their operations and freighters are frequently found throughout the Demilitarized Zone. They are the only mining corporation allowed to operate in the DMZ as per the peace treaty between the Colonials and the Okkar. As such, Okkar and G&B ships will not attack each other unless otherwise provoked.|
|G&B Mining||The mining division of G&B in Cluster 34. Rewards the player with raw materials when gaining reputation ranks. Typical jobs include: ?|
|G&B Trading||The trading division of G&B in Cluster 34. Rewards the player with commodities and other resources when gaining reputation ranks. Typical jobs include: rescuing freighters from Outlaw attacks, ?|
|G&B Defense||The defense division of G&B in Cluster 34. Rewards the player with weapons and equipment when gaining reputation ranks. Typical jobs include: ?|
|Okkar||None?||The Okkar are one of five factions in the Everspace universe. They are a reptilian race native to Cluster 34 - they have nine desert homeworlds which are powered with Viridian Energy. with a long life span. A war with the Colonials upon their arrival to the cluster caused the creation of the Demilitarized Zone and the immense destruction seen throughout. They are automatically hostile towards the player and Outlaws and are encountered in almost every zone of each sector.|
|Outlaws||Main||The Outlaws faction consists of various small groups of humans and other unknown races. They are often seen roaming the Demilitarized Zone and Cluster 34 taking advantage of the wreckage left behind the Colonial - Okkar war. Most of them don't make a name for themselves due to their lack of presence and strength, but there are several noteworthy clans and individual leaders or chiefs.|
|The Coalition||A powerful outlaw clan in the DMZ. Elek, a Horag rescued by the clan, rapidly rose to power in the clan thanks to help from Hero.|
Reputation[edit | edit source]
Some of the major factions have subfactions which provide access to jobs specific to that subfaction. Completing a subfaction's job awards reputation. After reaching a certain threshold of reputation, the player's status in that subfaction will rank up, with several rewards. The player starts as a Freelancer, progressing upwards to Proven, Trusted, Friend, Partner, and finally Allied.