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− | [[File:Everspace- |
+ | [[File:Everspace-AncientTemple-ObeliskOpening.png|thumb|500px|A screenshot of the monolith opening inside the ancient structure with the glyph inside.]] |
− | '''Glyphs''' are a type of [[:Category:Enhancements|enhancement]] in ''[[Everspace]]''. They are unlocked by defeating [[Ancients|Ancients]] at [[Ancient |
+ | '''Glyphs''' are a type of [[:Category:Enhancements|enhancement]] in ''[[Everspace]]''. They are unlocked by defeating [[Ancients|Ancients]] at [[Ancient Structures|Ancient Depots]] (one glyph for each depot) and going close to the monolith in the center of the large structure, then picking up the glyph that spawns. The first glyph unlocked will always be the Ancient Structures glyph. There are currently eleven glyphs in the game. Collecting all glyphs awards the Mr. Ancient [[Achievements|achievement]]. |
− | The list below lists them in the order that they are in the in-game enhancement screen |
+ | The list below lists them in the order that they are in the in-game enhancement screen. |
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== List of Glyphs == |
== List of Glyphs == |
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− | {| align="left" |
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+ | {| |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Ancient Structures |
| name=Ancient Structures |
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| type= Navigation |
| type= Navigation |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Headstart |
| name=Headstart |
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| type=Navigation |
| type=Navigation |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Low Profile |
| name=Low Profile |
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| type=Navigation |
| type=Navigation |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Leech |
| name=Leech |
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| type=Damage and repair |
| type=Damage and repair |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Ancient Friends |
| name=Ancient Friends |
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| type=Defense |
| type=Defense |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Bullseye |
| name=Bullseye |
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| type=Defense |
| type=Defense |
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| pos=Every critical hit immediately recharges the shield by 10%. |
| pos=Every critical hit immediately recharges the shield by 10%. |
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| neg=Critical hits don't deal additional damage. |
| neg=Critical hits don't deal additional damage. |
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+ | | classres = Interceptor |
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− | | res=Interceptor Scout |
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+ | | classres2 = Scout |
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}} |
}} |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Splitter |
| name=Splitter |
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| type=Weapons |
| type=Weapons |
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| pos=When fired, [[Equipment#Secondary Weapons|secondary weapons]] split into two. |
| pos=When fired, [[Equipment#Secondary Weapons|secondary weapons]] split into two. |
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| neg=Runs always start with only one empty secondary weapon slot. |
| neg=Runs always start with only one empty secondary weapon slot. |
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− | | res= |
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}} |
}} |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Ancient Weapon |
| name=Ancient Weapon |
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| type=Weapons |
| type=Weapons |
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| image=Everspace-Glyph-AncientWeapon.png |
| image=Everspace-Glyph-AncientWeapon.png |
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− | | pos=You are given a very powerful [[Ancient Shock Rifle]] which deals more damage the lower your ship's hull hitpoints are. |
+ | | pos=You are given a very powerful [[Ancient Weapon|Ancient Shock Rifle]] which deals more damage the lower your ship's hull hitpoints are. |
− | | neg=Your ship's hull is damaged each time you fire and no other [[ |
+ | | neg=Your ship's hull is damaged each time you fire and no other [[Equipment|Weapons]] can be used. |
− | | res= |
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}} |
}} |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Equalizer |
| name=Equalizer |
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| type=Damage and repair |
| type=Damage and repair |
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| pos=After each jump the hull is set to 50%. |
| pos=After each jump the hull is set to 50%. |
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| neg=After each jump the hull is set to 50%. |
| neg=After each jump the hull is set to 50%. |
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− | | res= |
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}} |
}} |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Berserker |
| name=Berserker |
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| type=Damage and repair |
| type=Damage and repair |
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| pos=When boosting the ship's hull cannot be damaged. |
| pos=When boosting the ship's hull cannot be damaged. |
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| neg=If you don't make a kill at least every 40 seconds your ship's hull gets constantly damaged. |
| neg=If you don't make a kill at least every 40 seconds your ship's hull gets constantly damaged. |
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− | | res= |
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}} |
}} |
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− | {{Glyph infobox |
+ | {{Glyph infobox |
+ | | noalign= |
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| name=Predetermination |
| name=Predetermination |
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| type=Navigation |
| type=Navigation |
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| image=Everspace-Glyph-Predetermination.png |
| image=Everspace-Glyph-Predetermination.png |
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− | | pos=[[G&B]] and [[Okkar]] are hostile to |
+ | | pos=[[G&B]] and [[Okkar]] are hostile to each other. |
| neg=Jump destinations can't be chosen. |
| neg=Jump destinations can't be chosen. |
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− | | res= |
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}} |
}} |
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== See also: == |
== See also: == |
Revision as of 21:34, 20 November 2018
Glyphs are a type of enhancement in Everspace. They are unlocked by defeating Ancients at Ancient Depots (one glyph for each depot) and going close to the monolith in the center of the large structure, then picking up the glyph that spawns. The first glyph unlocked will always be the Ancient Structures glyph. There are currently eleven glyphs in the game. Collecting all glyphs awards the Mr. Ancient achievement. The list below lists them in the order that they are in the in-game enhancement screen.
List of Glyphs
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