Mainframe Override

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Device-Icon-MainframeOverride.png
Mainframe Override
Active Device
Overrides the target ship's control unit and makes them fight on your side. Enemy resistance to these attacks varies and you can only have one active target at a time.

Manufacturer: Alioth Electronics
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Hull DPS
{{{hulldps}}}/s
Shield DPS
{{{shielddps}}}/s
Hull Damage
{{{hulldmg}}}
Shield Damage
{{{shielddmg}}}
Hull Area Damage
{{{hullareadmg}}}
Shield Area Damage
{{{shieldareadmg}}}
Fire Rate
{{{firerate}}}/s
Energy Consumption
{{{energyconweap}}}/s
Energy Consumption
40
Damage Per Energy
{{{dmgxen}}}
Velocity
{{{speed}}}m/s
Spread
{{{spread}}}°
Range
4,000m
Full Charge Duration
10s
Area Damage Range
{{{areadmgrange}}}m
Full Charge Damage Bonus
{{{fullchdmgx}}}x
Full Charge Add. Projectiles
{{{fullchpro}}}
Damage Increase
+{{{dmginc}}}%
Energy Consumption Increase
+{{{energyconinc}}}%
Energy Allocation
{{{energyalloc}}}
Hitpoints
{{{hp}}}
Recharge Rate
{{{rechargerate}}}/s
Recharge Delay
{{{rechargedel}}}s
Shutdown Duration
{{{shutdowndur}}}s
Cooldown Duration
75s
Cooldown Duration Decrease
-{{{cooldurdec}}}%
Fire Rate Increase
+{{{firerateinc}}}%
Energy Consumption Decrease
-{{{energycondec}}}%
Hitpoints Increase
+{{{hpincper}}}%
Recharge Rate Increase
+{{{rechrateinc}}}%
Recharge Delay Decrease
-{{{rechdeldec}}}%
Shutdown Duration Decrease
-{{{shutdowndurdec}}}%
Resource Amount
{{{resamt}}}
Homing
{{{homing}}}
Effect
{{{effect}}}
Effect Duration
{{{effectdur}}}s
Repair Amount
{{{repamt}}}
Life Time
{{{lifetime}}}s
Critical Hit Chance Increase
+{{{crithitchinc}}}%
Velocity Increase
+{{{speedinc}}}%
Range Increase
+{{{rangeinc}}}%
Spread Decrease
-{{{spreaddec}}}%
Effect Duration Increase
+{{{effectdurinc}}}%
Jump Cooldown Increase
+{{{jmpcooldinc}}}%
Full Charge Damage Mulitplier
{{{fullchdamx}}}x
Success Chance
70%
Nano Bot Drop Chance
{{{nanodrop}}}%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+{{{shieldpierce}}}%
Conversion Percentage
{{{convpercent}}}%
Conversion Amount
{{{convamt}}}
Conversion Ratio
{{{convratio}}}
Critical Hit Chance
{{{crithit}}}%
HIVE: Mainframe overridden, the compromised vessel will now attack its allies.
Hero: How entertaining!
~ HIVE and Hero after using the Mainframe Override successfully for the first time.

The Mainframe Override is an active device in Everspace that has a chance to convert enemy ships to allies.

Resistance Chart[edit | edit source]

Enemy Type Resistance Mainframe Override Mk1 Mainframe Override Mk2 Mainframe Override Mk3
G&B Mining Drone 0 70% 80% 90%
Player/G&B/Outlaw Drone 0 70% 80% 90%
Player/Outlaw Anti-Missile Drone 0 70% 80% 90%
Player/Outlaw Webber Drone 0 70% 80% 90%
Player/Okkar Shield Charge Drone 0 70% 80% 90%
Outlaw Cargo Thief 0 70% 80% 90%
Outlaw Cargo Thief Mk2 0 70% 80% 90%
Bounty Targets from Maurice 0 70% 80% 90%
Roslin Clone 0 70% 80% 90%
Outlaw Drone Mk2 2.5 68% 78% 88%
Okkar Drone 2.5 68% 78% 88%
Outlaw Scout 5 67% 76% 86%
Okkar Drone Mk2 5 67% 76% 86%
Okkar Scan Drone 5 67% 76% 86%
Okkar Shield Charge Drone 5 67% 76% 86%
G&B Light Fighter 10 63% 72% 81%
Outlaw Scout Mk2 10 63% 72% 81%
Okkar Fighter 15 60% 68% 77%
Outlaw Scout Mk3 20 56% 64% 72%
Okkar Fighter Mk2 25 53% 60% 68%
G&B Fighter 30 49% 56% 63%
Okkar Fighter Mk3 30 49% 56% 63%
Outlaw Marauder 35 46% 52% 59%
Outlaw Marauder Mk2 35 46% 52% 59%
Outlaw Bomber 40 42% 48% 54%
Outlaw Bomber Mk2 40 42% 48% 54%
Outlaw Chief from Elek Mission 40 42% 48% 54%
Okkar Interceptor 60 28% 32% 36%
Okkar Corvette 90 7% 8% 9%
Okkar Corvette Mk2 90 7% 8% 9%
G&B Transport 100 0% 0% 0%
Outlaw Drone Carrier 100 0% 0% 0%
Outlaw Drone Carrier Drone 100 0% 0% 0%
Outlaw Sniper Drone 100 0% 0% 0%
Okkar Swarm Fighter 100 0% 0% 0%
Okkar Frigate 100 0% 0% 0%
Trader 100 0% 0% 0%
Colonial Warship 100 0% 0% 0%
Ancient Splitter 100 0% 0% 0%
Ancient Warden 100 0% 0% 0%
Grey Goo 100 0% 0% 0%

Tips and Tricks[edit | edit source]

  • Ships have higher resistance to this device as they increase in mark, size, and if they are elite.
    • For instance, Okkar corvettes are highly unlikely but possible. Okkar frigates and Colonial warships cannot be overridden.

Crafting[edit | edit source]

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap.png
Scrap
38
Resource-SmallIcon-Gel.png
Gel
{{{gel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
3
Resource-SmallIcon-Processor.png
Processors
1
Resource-SmallIcon-Crystal.png
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas.png
Gas
{{{gas}}}
Resource-SmallIcon-Ore.png
Ore
{{{ore}}}
Resource-SmallIcon-Plasma.png
Plasma
23
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
3

Salvaging[edit | edit source]

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots.png
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy.png
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap.png
Scrap
8
Resource-SmallIcon-Gel.png
Gel
{{{gel}}}
Resource-SmallIcon-Compound.png
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell.png
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor.png
Processors
{{{processor}}}
Resource-SmallIcon-Crystal.png
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas.png
Gas
{{{gas}}}
Resource-SmallIcon-Ore.png
Ore
{{{ore}}}
Resource-SmallIcon-Plasma.png
Plasma
5
Resource-SmallIcon-DarkMatter.png
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy.png
Dark Energy
{{{denergy}}}

See also[edit | edit source]