Everspace Wiki
m (Shock Rifle 2 -> Shock Rifle PRO)
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{{stub}}
 
 
{{Equipment infobox
 
{{Equipment infobox
 
| name = Shock Rifle PRO
 
| name = Shock Rifle PRO
| image = Icon_ShockRiflePRO.png
+
| image = PriWeapon-Icon-ShockRiflePRO.png
| desc = Primary Weapon
+
| type = Primary Weapon
  +
| manu = [[Shiva Systems]]
 
| desc = Instantly emits a ray of energy that deals low shield and hull damage. Unlock this weapon's full potential by charging it before firing which will significantly increase the damage dealt. This special version of the Shock Rifle will slow down time as long as the weapon is charging.
  +
| classres = Interceptor
  +
| classres2 = Scout
  +
| classres3 = Sentinel
 
| hulldps = 40
 
| hulldps = 40
 
| shielddps = 40
 
| shielddps = 40
Line 15: Line 19:
 
}}
 
}}
   
The '''Shock Rifle PRO''' is a [[Equipment#Primary Weapons|primary weapon]] in ''[[Everspace]]''.
+
The '''Shock Rifle PRO''' is a [[Equipment#Primary Weapons|primary weapon]] in ''[[Everspace]]'' that fires an energy ray with pinpoint accuracy. It is a variant of the standard [[Shock Rifle]] that slows down time while charging. It also has slightly decreased stats overall.
 
Instantly emits a ray of energy that deals low shield and hull damage. Unlock this weapon's full potential by charging it before firing which will sighificantly increase the damage dealt. This special version of the Shock Rifle will slow down time as long as the weapon is charging.
 
   
  +
==[[Tips and Tricks]]==
  +
*The damage shown is the damage at full charge, with a 1.6 second charge time giving 40.0 DPS.
  +
*Easier to aim with than the standard Shock Rifle due to the time slow mechanic.
   
 
==Crafting==
 
==Crafting==
  +
{{Craft
Crafting a Shock Rifle PRO requires the following [[resources]]:
 
  +
|scrap = 56
* 50 [[Resources#Scrap|Scrap]]
 
  +
|pcell = 8
* 7 [[Resources#Power Cells|Power Cells]]
 
  +
|processor = 8
* 7 [[Resources#Processors|Processors]]
 
  +
|crystal = 6
* 5 [[Resources#Crystals|Crystals]]
 
  +
|ore = 34
* 31 [[Resources#Ore|Ore]]
 
  +
}}
* 5 [[Resources#Dark Matter|Dark Matter]]
 
 
 
 
==Salvaging==
 
==Salvaging==
  +
{{Craft
Salvaging a Shock Rifle PRO yields the following [[resources]]:
 
  +
|salvage = y
* [[Resources#Scrap|Scrap]]
 
  +
|scrap = 11
  +
|ore = 7
  +
}}
   
   
 
== See also ==
 
== See also ==
 
* [[Shock Rifle]]
 
* [[Shock Rifle]]
* [[Shock Rifle III]]
+
* [[Ancient Weapon]]
   
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 18:37, 18 April 2019

PriWeapon-Icon-ShockRiflePRO
Shock Rifle PRO
Primary Weapon
Instantly emits a ray of energy that deals low shield and hull damage. Unlock this weapon's full potential by charging it before firing which will significantly increase the damage dealt. This special version of the Shock Rifle will slow down time as long as the weapon is charging.

Manufacturer: Shiva Systems
Class Restriction
Interceptor

Scout

Sentinel

{{{classres4}}}

Hull DPS
40/s
Shield DPS
40/s
Hull Damage
84
Shield Damage
84
Hull Area Damage
{{{hullareadmg}}}
Shield Area Damage
{{{shieldareadmg}}}
Fire Rate
2/s
Energy Consumption
5.9/s
Energy Consumption
{{{energycon}}}
Damage Per Energy
{{{dmgxen}}}
Velocity
{{{speed}}}m/s
Spread
{{{spread}}}°
Range
3.400m
Full Charge Duration
1.6s
Area Damage Range
{{{areadmgrange}}}m
Full Charge Damage Bonus
{{{fullchdmgx}}}x
Full Charge Add. Projectiles
{{{fullchpro}}}
Damage Increase
+{{{dmginc}}}%
Energy Consumption Increase
+{{{energyconinc}}}%
Energy Allocation
{{{energyalloc}}}
Hitpoints
{{{hp}}}
Recharge Rate
{{{rechargerate}}}/s
Recharge Delay
{{{rechargedel}}}s
Shutdown Duration
{{{shutdowndur}}}s
Cooldown Duration
{{{cooldur}}}s
Cooldown Duration Decrease
-{{{cooldurdec}}}%
Fire Rate Increase
+{{{firerateinc}}}%
Energy Consumption Decrease
-{{{energycondec}}}%
Hitpoints Increase
+{{{hpincper}}}%
Recharge Rate Increase
+{{{rechrateinc}}}%
Recharge Delay Decrease
-{{{rechdeldec}}}%
Shutdown Duration Decrease
-{{{shutdowndurdec}}}%
Resource Amount
{{{resamt}}}
Homing
{{{homing}}}
Effect
{{{effect}}}
Effect Duration
{{{effectdur}}}s
Repair Amount
{{{repamt}}}
Life Time
{{{lifetime}}}s
Critical Hit Chance Increase
+{{{crithitchinc}}}%
Velocity Increase
+{{{speedinc}}}%
Range Increase
+{{{rangeinc}}}%
Spread Decrease
-{{{spreaddec}}}%
Effect Duration Increase
+{{{effectdurinc}}}%
Jump Cooldown Increase
+{{{jmpcooldinc}}}%
Full Charge Damage Mulitplier
12x
Success Chance
{{{succha}}}%
Nano Bot Drop Chance
{{{nanodrop}}}%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+{{{shieldpierce}}}%
Conversion Percentage
{{{convpercent}}}%
Conversion Amount
{{{convamt}}}
Conversion Ratio
{{{convratio}}}
Critical Hit Chance
{{{crithit}}}%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
{{{salgas}}}
Resource-SmallIcon-Ore
Ore
{{{salore}}}
Resource-SmallIcon-Plasma
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

The Shock Rifle PRO is a primary weapon in Everspace that fires an energy ray with pinpoint accuracy. It is a variant of the standard Shock Rifle that slows down time while charging. It also has slightly decreased stats overall.

Tips and Tricks

  • The damage shown is the damage at full charge, with a 1.6 second charge time giving 40.0 DPS.
  • Easier to aim with than the standard Shock Rifle due to the time slow mechanic.

Crafting

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
56
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
8
Resource-SmallIcon-Processor
Processors
8
Resource-SmallIcon-Crystal
Crystals
6
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
34
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}

Salvaging

Required Resources
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
11
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
7
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}


See also