Everspace Wiki
(Created page with "<includeonly><div class="InvisibleAlignmentBox">{{#tag:tabber| Mk1= {{Equipment infobox | name = {{{name|}}} | image = {{{mk1image|}}} | desc =...")
 
No edit summary
Line 2: Line 2:
 
Mk1=
 
Mk1=
 
{{Equipment infobox
 
{{Equipment infobox
| name = {{{name|}}}
+
| name = {{{mk1name|}}}
 
| image = {{{mk1image|}}}
 
| image = {{{mk1image|}}}
 
| desc = {{{mk1desc|}}}
 
| desc = {{{mk1desc|}}}
Line 17: Line 17:
 
| cooldur = {{{mk1cooldur|}}}
 
| cooldur = {{{mk1cooldur|}}}
 
| effect = {{{mk1effect|}}}
 
| effect = {{{mk1effect|}}}
| slotmax = {{{slotmax|}}}
 
 
<!--Equipment Specific-->
 
<!--Equipment Specific-->
 
| hulldps = {{{mk1hulldps|}}}
 
| hulldps = {{{mk1hulldps|}}}
Line 37: Line 36:
 
| fullchdmgx = {{{mk1fullchdmgx|}}}
 
| fullchdmgx = {{{mk1fullchdmgx|}}}
 
| fullchpro = {{{mk1fullchpro|}}}
 
| fullchpro = {{{mk1fullchpro|}}}
| homing = {{{homing|}}}
 
 
| nanodrop = {{{mk1nanodrop|}}}
 
| nanodrop = {{{mk1nanodrop|}}}
 
| resamt = {{{mk1resamt|}}}
 
| resamt = {{{mk1resamt|}}}
Line 72: Line 70:
 
Mk2=
 
Mk2=
 
{{Equipment infobox
 
{{Equipment infobox
| name = {{{name|}}}
+
| name = {{{mk2name|}}}
 
| image = {{{mk2image|}}}
 
| image = {{{mk2image|}}}
 
| desc = {{{mk2desc|}}}
 
| desc = {{{mk2desc|}}}
Line 87: Line 85:
 
| cooldur = {{{mk2cooldur|}}}
 
| cooldur = {{{mk2cooldur|}}}
 
| effect = {{{mk2effect|}}}
 
| effect = {{{mk2effect|}}}
| slotmax = {{{slotmax|}}}
 
 
<!--Equipment Specific-->
 
<!--Equipment Specific-->
 
| hulldps = {{{mk2hulldps|}}}
 
| hulldps = {{{mk2hulldps|}}}
Line 107: Line 104:
 
| fullchdmgx = {{{mk2fullchdmgx|}}}
 
| fullchdmgx = {{{mk2fullchdmgx|}}}
 
| fullchpro = {{{mk2fullchpro|}}}
 
| fullchpro = {{{mk2fullchpro|}}}
| homing = {{{homing|}}}
 
 
| nanodrop = {{{mk2nanodrop|}}}
 
| nanodrop = {{{mk2nanodrop|}}}
 
| resamt = {{{mk2resamt|}}}
 
| resamt = {{{mk2resamt|}}}
Line 142: Line 138:
 
Mk3=
 
Mk3=
 
{{Equipment infobox
 
{{Equipment infobox
| name = {{{name|}}}
+
| name = {{{mk3name|}}}
 
| image = {{{mk3image|}}}
 
| image = {{{mk3image|}}}
 
| desc = {{{mk3desc|}}}
 
| desc = {{{mk3desc|}}}
Line 157: Line 153:
 
| cooldur = {{{mk3cooldur|}}}
 
| cooldur = {{{mk3cooldur|}}}
 
| effect = {{{mk3effect|}}}
 
| effect = {{{mk3effect|}}}
| slotmax = {{{slotmax|}}}
 
 
<!--Equipment Specific-->
 
<!--Equipment Specific-->
 
| hulldps = {{{mk3hulldps|}}}
 
| hulldps = {{{mk3hulldps|}}}
Line 177: Line 172:
 
| fullchdmgx = {{{mk3fullchdmgx|}}}
 
| fullchdmgx = {{{mk3fullchdmgx|}}}
 
| fullchpro = {{{mk3fullchpro|}}}
 
| fullchpro = {{{mk3fullchpro|}}}
| homing = {{{homing|}}}
 
 
| nanodrop = {{{mk3nanodrop|}}}
 
| nanodrop = {{{mk3nanodrop|}}}
 
| resamt = {{{mk3resamt|}}}
 
| resamt = {{{mk3resamt|}}}

Revision as of 04:01, 28 February 2021

Template-info Documentation

Device-Icon-Cloak
Cloak
Active Device
Will cloak your ship for a certain amount of time, rendering you hidden on enemy radars. When firing your weapons enemies may spot you again.
Class Restriction
Scout




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
30
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
28s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
14s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
{{{salgas}}}
Resource-SmallIcon-Ore
Ore
{{{salore}}}
Resource-SmallIcon-Plasma
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Device-Icon-CloakMk2
Cloak Mk2
Active Device
Will cloak your ship for a certain amount of time, rendering you hidden on enemy radars. When firing your weapons enemies may spot you again.
Class Restriction
Scout




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
40
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
24s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
18s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
{{{salgas}}}
Resource-SmallIcon-Ore
Ore
{{{salore}}}
Resource-SmallIcon-Plasma
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Device-Icon-CloakMk3
Cloak Mk3
Active Device
Will cloak your ship for a certain amount of time, rendering you hidden on enemy radars. When firing your weapons enemies may spot you again.
Class Restriction
Scout




Hull DPS
/s
Shield DPS
/s
Hull Damage
Shield Damage
Hull Area Damage
Shield Area Damage
Fire Rate
/s
Energy Consumption
/s
Energy Consumption
50
Damage Per Energy
Velocity
m/s
Spread
°
Range
m
Full Charge Duration
s
Area Damage Range
m
Full Charge Damage Bonus
x
Full Charge Add. Projectiles
Damage Increase
+%
Energy Consumption Increase
+%
Energy Allocation
Hitpoints
Recharge Rate
/s
Recharge Delay
s
Shutdown Duration
s
Cooldown Duration
20s
Cooldown Duration Decrease
-%
Fire Rate Increase
+%
Energy Consumption Decrease
-%
Hitpoints Increase
+%
Recharge Rate Increase
+%
Recharge Delay Decrease
-%
Shutdown Duration Decrease
-%
Resource Amount
Homing
{{{homing}}}
Effect
Effect Duration
22s
Repair Amount
Life Time
s
Critical Hit Chance Increase
+%
Velocity Increase
+%
Range Increase
+%
Spread Decrease
-%
Effect Duration Increase
+%
Jump Cooldown Increase
+%
Full Charge Damage Mulitplier
x
Success Chance
%
Nano Bot Drop Chance
%
Max Stack Size
{{{slotmax}}}
Shield Piercing
+%
Conversion Percentage
%
Conversion Amount
Conversion Ratio
Critical Hit Chance
%
CRAFTING
Required Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{nanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{venergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{scrap}}}
Resource-SmallIcon-Gel
Gel
{{{gel}}}
Resource-SmallIcon-Compound
Compounds
{{{compound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{pcell}}}
Resource-SmallIcon-Processor
Processors
{{{processor}}}
Resource-SmallIcon-Crystal
Crystals
{{{crystal}}}
Resource-SmallIcon-Gas
Gas
{{{gas}}}
Resource-SmallIcon-Ore
Ore
{{{ore}}}
Resource-SmallIcon-Plasma
Plasma
{{{plasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{dmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{denergy}}}
SALVAGING
Obtained Resources
Resource-SmallIcon-NanoBots
Nano Bots
{{{salnanobot}}}
Resource-SmallIcon-ViridianEnergy
Viridian Energy
{{{salvenergy}}}
Resource-SmallIcon-Scrap
Scrap
{{{salscrap}}}
Resource-SmallIcon-Gel
Gel
{{{salgel}}}
Resource-SmallIcon-Compound
Compounds
{{{salcompound}}}
Resource-SmallIcon-PowerCell
Power Cells
{{{salpcell}}}
Resource-SmallIcon-Processor
Processors
{{{salprocessor}}}
Resource-SmallIcon-Crystal
Crystals
{{{salcrystal}}}
Resource-SmallIcon-Gas
Gas
{{{salgas}}}
Resource-SmallIcon-Ore
Ore
{{{salore}}}
Resource-SmallIcon-Plasma
Plasma
{{{salplasma}}}
Resource-SmallIcon-DarkMatter
Dark Matter
{{{saldmatter}}}
Resource-SmallIcon-DarkEnergy
Dark Energy
{{{saldenergy}}}

Usage

This template is used to create an equipment infobox with 3 tabs, one for each version, to display their respective stats.

Look at documentation for the base infobox for an explanation of each base parameter and format. The only difference here is that most parameters have 3 versions of themselves, with "mk#" in front. Some parameters intentionally don't have a mk prefix because they are the same across all tabs/versions of the equipment. ALL PARAMETERS ARE OPTIONAL. This is handled by the base infobox. Do not include any unused parameters when using this template. A few parameters from the base infobox are not included here because they are for consumables or equipment that do not have upgraded mk variants.

Please copy the uniform spacing before the equal signs.

{{Equipment TabBox
| mk1name            = 
| mk2name            = 
| mk3name            = 
| mk1image           = 
| mk2image           = 
| mk3image           = 
| mk1desc            = 
| mk2desc            = 
| mk3desc            = 
| type               = 
| manu               =
| classres           = 
| classres2          = 
| classres3          = 
| classres4          = 
| slotmax            =
| mk1energycon       = 
| mk2energycon       = 
| mk3energycon       = 
| mk1energycondec    = 
| mk2energycondec    = 
| mk3energycondec    = 
| mk1firerateinc     = 
| mk2firerateinc     = 
| mk3firerateinc     = 
| mk1effectdur       = 
| mk2effectdur       = 
| mk3effectdur       = 
| mk1cooldur         = 
| mk2cooldur         = 
| mk3cooldur         = 
| mk1effect          = 
| mk2effect          = 
| mk3effect          = 
<!--Equipment Specific-->
| mk1hulldps         =
| mk2hulldps         =
| mk3hulldps         =
| mk1shielddps       = 
| mk2shielddps       = 
| mk3shielddps       = 
| mk1hulldmg         =
| mk2hulldmg         = 
| mk3hulldmg         =  
| mk1shielddmg       = 
| mk2shielddmg       = 
| mk3shielddmg       = 
| mk1hullareadmg     = 
| mk2hullareadmg     = 
| mk3hullareadmg     = 
| mk1shieldareadmg   = 
| mk2shieldareadmg   =
| mk3shieldareadmg   =
| mk1areadmgrange    = 
| mk2areadmgrange    =
| mk3areadmgrange    =
| mk1firerate        =
| mk2firerate        =
| mk3firerate        =
| mk1dmgxen          = 
| mk2dmgxen          = 
| mk3dmgxen          = 
| mk1range           =
| mk2range           =
| mk3range           =
| mk1speed           = 
| mk2speed           = 
| mk3speed           = 
| mk1spread          =
| mk2spread          =
| mk3spread          =
| mk1dmginc          = 
| mk2dmginc          =
| mk3dmginc          =
| mk1energyconinc    =
| mk2energyconinc    =
| mk3energyconinc    = 
| mk1energyconweap   = 
| mk2energyconweap   = 
| mk3energyconweap   = 
| mk1fullchdur       = 
| mk2fullchdur       = 
| mk3fullchdur       = 
| mk1fullchdmgx      = 
| mk2fullchdmgx      = 
| mk3fullchdmgx      = 
| mk1fullchpro       = 
| mk2fullchpro       =
| mk3fullchpro       =
| mk1nanodrop        = 
| mk2nanodrop        =
| mk3nanodrop        =
| mk1resamt          =
| mk2resamt          =
| mk3resamt          = 
| mk1repamt          = 
| mk2repamt          =
| mk3repamt          =
| mk1shieldpierce    = 
| mk2shieldpierce    =
| mk3shieldpierce    =
| mk1convpercent     = 
| mk2convpercent     =
| mk3convpercent     =
| mk1convamt         = 
| mk2convamt         = 
| mk3convamt         = 
| mk1convratio       =
| mk2convratio       =
| mk3convratio       = 
| mk1crithit         = 
| mk2crithit         =
| mk3crithit         =
<!--Shields Specific-->
| mk1energyalloc     = 
| mk2energyalloc     = 
| mk3energyalloc     = 
| mk1hp              =
| mk2hp              =
| mk3hp              =
| mk1rechargerate    = 
| mk2rechargerate    = 
| mk3rechargerate    = 
| mk1rechargedel     = 
| mk2rechargedel     =
| mk3rechargedel     =
| mk1shutdowndur     = 
| mk2shutdowndur     = 
| mk3shutdowndur     = 
<!--Booster / Upgrade Specific-->
| mk1hpincper        = 
| mk2hpincper        = 
| mk3hpincper        = 
| mk1rechrateinc     = 
| mk2rechrateinc     = 
| mk3rechrateinc     = 
| mk1rechdeldec      = 
| mk2rechdeldec      = 
| mk3rechdeldec      = 
| mk1shutdowndurdec  = 
| mk2shutdowndurdec  =
| mk3shutdowndurdec  =
| mk1lifetime        = 
| mk2lifetime        =
| mk3lifetime        =
| mk1cooldurdec      = 
| mk2cooldurdec      =
| mk3cooldurdec      =
| mk1crithitchinc    =
| mk2crithitchinc    =
| mk3crithitchinc    =
| mk1speedinc        = 
| mk2speedinc        =
| mk3speedinc        =
| mk1rangeinc        = 
| mk2rangeinc        = 
| mk3rangeinc        = 
| mk1spreaddec       = 
| mk2spreaddec       =
| mk3spreaddec       =
| mk1effectdurinc    = 
| mk2effectdurinc    = 
| mk3effectdurinc    = 
| mk1jmpcooldinc     = 
| mk2jmpcooldinc     = 
| mk3jmpcooldinc     = 
| mk1jmpchrginc      = 
| mk2jmpchrginc      = 
| mk3jmpchrginc      = 
| mk1fullchdamx      = 
| mk2fullchdamx      = 
| mk3fullchdamx      = 
| mk1succha          = 
| mk2succha          = 
| mk3succha          = 
<!-- Crafting costs -->
| mk1nanobot         = 
| mk2nanobot         = 
| mk3nanobot         =
| mk1venergy         = 
| mk2venergy         = 
| mk3venergy         = 
| mk1scrap           = 
| mk2scrap           = 
| mk3scrap           = 
| mk1gel             = 
| mk2gel             = 
| mk3gel             = 
| mk1compound        = 
| mk2compound        = 
| mk3compound        = 
| mk1pcell           = 
| mk2pcell           = 
| mk3pcell           = 
| mk1processor       = 
| mk2processor       = 
| mk3processor       = 
| mk1crystal         = 
| mk2crystal         = 
| mk3crystal         = 
| mk1gas             = 
| mk2gas             = 
| mk3gas             = 
| mk1ore             = 
| mk2ore             = 
| mk3ore             = 
| mk1plasma          = 
| mk2plasma          = 
| mk3plasma          = 
| mk1dmatter         = 
| mk2dmatter         = 
| mk3dmatter         = 
| mk1denergy         = 
| mk2denergy         =  
| mk3denergy         = 
<!-- Salvaging yields -->
| mk1salnanobot      = 
| mk2salnanobot      = 
| mk3salnanobot      =
| mk1salscrap        = 
| mk2salscrap        = 
| mk3salscrap        = 
| mk1salgas          = 
| mk2salgas          = 
| mk3salgas          = 
| mk1salore          = 
| mk2salore          = 
| mk3salore          = 
| mk1salplasma       = 
| mk2salplasma       = 
| mk3salplasma       = 
}}