To-do list

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Here's a list of everything this wiki needs to be "complete". At this point, only a lot of non-crucial stuff is left for the Everspace 1 portion.
If you plan on contributing more than just a couple edits, please consider registering and joining the Rockfish/Everspace Discord (see you in #wiki-general!) here.

For general page needs, look at Category:Stubs for pages that need 'more' or are WIP. For media needs, see Category:Articles needing images and Category:Images needing improvement.

Overall Wiki[edit | edit source]

  • Rockfish Games - history section in progress by User:2lol2lmao
  • Add alt text to all thumbnails/image? Seems to be a 'best practice' thing, also it's good for SEO
  • Add pages for different races, Horag and K'Nos, maybe redirect human to Colonials

New style & design[edit | edit source]

  • easy possibility of different styling for pages about ES1 or ES2 content using https://help.gamepedia.com/Extension:CategorySkins. For ES1 pages the header would be something from ES1 and the link color would change back to the old blue (In Category:Everspace). ES2 pages would continue using current styling
    • Might need a second skin and category to override the first, for pages that have content from both games (would use ES2 styling)

Category guide[edit | edit source]

  • Categories containing stuff specifically related to Everspace 2 should be titled <Name name> (ES2). Categories with ES1 content will not be changed, consider anything without (ES2) ES1 content.
    • This is different for normal content pages... things that are obviously only in ES2 may not need the (ES2) in the title, and some pages will include content from both games.
  • Top level for Everspace content is Category:Everspace, ES2 is Category:Everspace 2

Everspace 2[edit | edit source]

Check pins on both wiki channels in the discord for important discussion about this

To-do lists from updates[edit | edit source]

Early Access release
[[File:]]
*Culver crystal
  • vardum renamed to aetheum
  • perk costs changed
  • Mary mcclure -> marie de vindt, flying dutchess is ship/shop name
  • Need to go through mission/story dialogue and do a pass over Story (ES2) and all the missions from alpha/beta
  • outlaw mine launchers renamed to demolished
  • local events renamed to location challenges, give aeterna bypass
  • breakable walls are more obvious w/ radar icon

Main Content pages[edit | edit source]

All will need imglinks on es2 portal eventually, ask 2lol2lmao to work on that

  • Characters (ES2)
    • Director Blackmore, in charge of G&B operations in Ceto? or maybe overall in C-34
    • Officer Shaw -nephtys planes
    • [1] good early info to add to Tareen
      • "In his role as a deserted Colonial space pilot who had to play every trick in the book to survive against all odds, Dax will be your first companion and serve as a guide in this early portion of the game."
  • Perks (ES2) - more to come, missing some of Delia's levels
    • Also don't forget to add the icons for each
  • Enemies (ES2) - keep adding stuff
    • keep in mind for detonator drone page, there was something similar planned for ES1 but was cut. see the imgur gif dumps for a kamikaze enemy
  • Ships (ES2) - page for each subclass w/ stats, images, etc.
  • Union, all locations
  • All Ceto locations need a once-over, adding new location descriptions (italicized, indented paragraph at top below main summary), removing level from infobox, and any changes to points of interest as well as aeterna bypasses from any containers and challenges.
  • stations (ES2), secrets (ES2) pages? will need to add their links to all location page headers. Also need to link future resources (ES2), enemies (ES2), and npcs page. redirect npcs to characters?
  • Probably have links to each system, then each system page will have links to each site (and region if they eventually get expanded enough to need a page).
  • Sites should list missions that have objectives or are offered there
  • Maybe a landing page with a list of all stations as well + any useful info, probably a big table. Stations might have job boards, ship dealer, black market, shop
  • Grendal has a template for these pages to copy/paste
  • Will regions have enough info to justify having an individual page, or just include info on system pages? Could just make region links redirects to system pages if that happens
  • Get all map icons and make a legend
  • Investigate what happens at locations after 'clearing' them once and returning later (new enemies, etc)
  • Local challenges
  • Might want an infobox for factions or races if there are a lot more of them
  • Subfactions could actually be put into subpages
  • Story (ES2) - update as new main missions are added and as it changes with updates
  • Crystal, Ore, plasma disambig pages?
  • maybe standardize resource page titles later (s or no s, capitalization)
  • Needs info about deposits and hardened ore patches (or links to pages about them)
  • Make new equipment infobox for ES2 equipment, copy in-game UI as close as possible
  • separate pages for each type, maybe even each kind of item?
  • add purple color for higher level items?
  • equip prefixes. some known: calibrated (rail gun?), efficient (thermo gun?), increased capacity (missiles), powerful, marksman, starforged
  • devices - change unlock header to just 'Obtaining'
  • Missions (ES2) - keep working on as things are updated.
    Investigate losing miners in back to work
  • Everspace 2 - some images that showcase the game, keep updating with new info

Other pages[edit | edit source]

  • Prototype (ES2) - needs work, describe prototype's content. Will be updated in the future
  • Updates (ES2) - keep updating
  • Mechanics (ES2) maybe? For smaller things not worth a page, links to things like Damage (ES2) and Level. Stats page? grappling mechanic/tractor beam? Mining? Health? Movement? Energy (for both games?), include ship attributes? Status effects/buffs/debuffs/conditions/'elements' (corrosion, webbed, emp, virus, broken weapons, etc.). Resistances (link from health/damage). Secrets/breakable walls. Any of these that get their own page should be added to mechanics navbox (also include a minigame row).
  • Minigames - racing, explosive asteroid (called rigged asteroid in beta), hacking maybe if they add it. Single page for all? individual pages? List of race courses, maybe pages like that for all relevant locations.
  • Usually, one page for each enemy type. Might want to condense certain enemies like Outlaw Turrets if possible (use tabber for enemy infobox). Enemies with similar origins in ES1 need (ES2) identifier in title.
  • Local challenge (find container, etc.), maybe list all locations with one (by system)
  • Item disambiguation page for equipment/resources/devices/etc.?

Infoboxes & Templates[edit | edit source]

  • Template:Location infobox - re-do appearance to fit ES2 UI elements/color (also make it less wide), any other useful parameters?
    • Add local event param?
  • Equipment infoboxes that mimic in-game UI (but UI is WIP right now) - same deal as above - either have separate templates for weapons, modules, and consumables, or somehow support all of them.
  • Device infobox will definitely have to be separate from equipment
  • Current character infobox may do fine... but maybe make a new one for characters that show up in ES2 (tabber - one tab for ES1 infobox, one tab for ES2 infobox?) that uses ES2 UI elements.
  • Template:Mission infobox: re-do appearance to fit ES2 UI elements/color (also make it less wide), reward needs little credits icon, maybe add another param for companions that are with you during this mission, make it so div box around enemies param can support more lines/rows
  • Naxboxes: since it will be for ES2 content, just mark it with "X navbox2" instead of just "X navbox" incase ES1 navboxes are made
    • Template:Location nav2 - Overall nav for systems & other info (include small icon of sun/color). System specific navs like Template:Ceto nav should only be used on site pages and be grouped by region.
    • Template:Enemy nav2 - group by faction
    • Equipment - (split into a main, then one for each type?) eventually have small icons for each
    • Template:Device nav2 - row for warfare, row for support. eventually have small icons for each
    • Template:Mechanics nav2 - expand with anything? small icons?
    • Add mechanics listed above, row for minigames?
  • Make a version of Template:Quote that mimics in-game dialogue boxes - Template:QuoteES2?
  • Fast ES2 link template? Something like [[{{{1}}} (ES2)|{{{1}}}]]

Cool ideas[edit | edit source]

  • Equipment Comparison: Something on its own page - can load pick two different pieces of equipment from a drop down to load their respective infoboxes and calculate + show comparison text (example comparison text in this ui sneak peak in both infoboxes. Might need an initial dropdown for equipment type so you can't compare different things. Could also do something similar with ship comparisons
  • Will definitely be a significant project involving javascript - I feel like it's possible though. For some code inspiration, see Obduction wiki - Maray Maze Solver or other wikis that use javascript for some templates.

Needed media[edit | edit source]

  • Pretty much all new pages will need some images. They will be marked with Template:Upload if so, possibly with a list of what's needed.
  • Clear images of enemy/neutral ships
  • Continue adding more imglinks to ES2 portal - using figma + fpimagelink template to make them, see discord
  • Would be nice to have more action screenshots for mission pages, sort of like what Spares and Scrap has
  • Need to get all the various icons eventually. Ask RFG_Erik for help? Maybe RFG_Thilo could help also. Any icons just taken from in-game with a screenshot need to be cleaned up, with transparency

Everspace 1[edit | edit source]

Pages that need to be created or edited[edit | edit source]

  • Finish up the Character pages - Most are missing info
  • Images of ship skins?
  • Factions:
  • All of the faction pages with ship info tables - the table could use a rework. How can it be made better to accommodate maybe more stats, another image? Maybe remove description column? Make a template?
  • The Coalition "The Coalition has bigger plans!" -Elek, mention elek's mission? Make format easy to expand with ES2 info
  • Where to put info about Elite ships?
  • Codex - put when they are unlocked.
  • Some Encounters Characters don't spawn until meeting Seth Nobu?
  • Perks - Just needs one more pass on the costs and credit totals based on the spreadsheet. -Milo49
  • Equipment - Finally get around to replacing the tables with the boxes - for equips with mk2/mk3 versions, just include those links on the same line (so like Cloak (Mk2, Mk3) - would need to edit the template for this
    • Update secondary weapon and consumable pages with slotmax parameter
  • Jump Suppressor - need warning notification/popup image, use HIVE quote, mention useful items, locations, hackable or not (like on frigate, needs to be destroyed. drone carrier too?)

Significant projects[edit | edit source]

  • Category:Dialogue -Separate into pages for each main character with dialogue. Not a priority, but would be nice to have. Avoided lots of work using Excel2Wiki, but the resulting table still needs to be edited (merging rows for same encounters and when same character has multiple lines in a row - use Visual Editor for merging cells faster). Work is on User:Grendal27/Sandbox.
  • Go back to equipment pages with mk1/mk2/mk3 and condense them into one single page using tabber extension. Maybe just tabs on the infobox and crafting boxes, or over the whole page? See Deep Rock Galactic wiki for an example of tabber in action - creature infoboxes. Once that's done, edit Template:Equipment NavBox to use navbox template

Currently needed media:[edit | edit source]

  • Outlaws - I just want an image of the sniper drone firing with its beam for the gallery, could always get more structures
  • G&B - could get more structures/stations/mining areas, any freighters missing?
  • Colonials - could get more abandoned stations, multiple layouts
  • Tareen shop UI
  • Jump Suppressor, plus its hud icon and hud warning